Interview+Questions

Interview Questions
 * Aim 1: Identify aims of cognitive-behavior psychotherapy ||
 * Q1. What are the scientific constructs that make up cognitive-behavior psychotherapy? How have other researchers understood these constructs differently? || To what extent have you had to learn the core concepts of other fields than your own in your efforts to conduct your therapies?

Do you have your own techniques in conducting your therapies that deviate from the standard literatures? What are the limitations to the literatures? ||
 * Q2. What are the misconceptions around cognitive-behavior therapy? The “scientific imaginaries?” || Is there a demand for VT in CBT?

How have demands for virtual reality therapies shaped the way scientists think about using new technologies in therapy?

Have particular concerns with VR inspired your own concerns with the technology or others in particular?

What is your view on the treatment? Should there be more access to it? Is it realistic to think it could change therapy? Is it “emerging” or has it reached its limit?

How do you think the field of cognitive-behavior therapy respond to virtual reality therapy, and will it be affected? ||
 * Q3. What are there different approaches to CBT? What are some of the discrepancies in approach between therapists and doctors? || What organizations have been crucial to the development of virtual reality therapy?

Has funding supported interdisciplinary initiatives in VRT?

In your field, how does the scale of analysis affect findings?

What process do you rely on to develop your study designs, integrate appropriate researchers, and sustain the collaboration? ||
 * Q4. What is the total list of mental illnesses that this sect of psychotherapy approaches? || What study designs have you used to understand cognitive-behavior therapy, and what are their limitations you have found over the years in your work?

Are there any particular fields in CBT or beyond that you keep your eye on because they seem particularly methodologically innovative or adept at dealing with complex phenomena? ||
 * Q5. How have technological advances affected the field of cognitive-behavior therapies (and psychotherapies in general)? || What technological innovations have been important in enabling exposure science research?

What has been the role of virtual reality technology in cognitive-behavior therapies (or psychotherapy in general)?

How have researchers and doctors in your field taken advantage of virtual reality technology? ||
 * Q6. What are the clues in natural systems that can be crucial to understanding therapy? || What can be said of CBT and neural networks? Is it possible to diagnose mental illnesses or disorders through understanding neural networks?

What might be said of a CBT professional in understanding biological neural networks in making diagnoses or developing new technologies or new therapies? Or, is it just a part of being a psychology professional? ||
 * Aim 2: To understand how virtual reality therapy is used in cognitive-behavior ||
 * Q2. What kinds of organizational structures are being built around VRT and other innovative solutions within CBT? Who is leading these initiatives? || In a daily kind of way, how do you maintain transdisciplinary collaborations?

In the last five years what specific barriers to CBT and further VRT that you have encountered? How difficult is it for practicing psychotherapists that use VRT to overcome them? ||
 * Q3. How are VRT designers and engineers reaching out to different CBT professionals and the psychology field? || What is the relationship between major psychological organizations and professionals and VR designers and professionals? How are software engineers viewed by psychotherapists that use VR?

On a product level, how do professionals in your field view VRT as a product? Is it seen as a tool or nuisance, for example?

Do VRT designers look to how therapists conduct sessions with their patients as research or as parts to the design of their VR experiences?

What clues do software engineers and game designers take from therapy with patients to design their experiences? ||
 * Q4. How is awareness of the need for and challenges in applying VRT technologies? || Are many professionals in the CBT/psychotherapy fields aware of VRT? How are these technologies used?

Is there a growing trend or awareness in understanding the need for virtual reality technologies in CBT? Are more professionals gravitating towards the technologies for their own tools? Why or why not? Is there reluctance?

If applicable, can you expand on any stigmas that may be associated with VRT in the professional setting? ||


 * Aim 3: To understand neural networks in therapy, and neural networks in immersive, virtual technology ||


 * Q1. What can neural networks tell us about the brain when induced by certain stimuli? || --see Q1 ||
 * Q2. What is the relationship between neural networks and future, disruptive technologies? || How will neural networks play a part in immersive technology? Virtual reality?

Are ANNs a thing of the past? How have they evolved and what could they mean for the future?

How might ANNs take away limiting factors in cognitive computing/analytics? What problems do they solve, if any? ||
 * Q3. What is the evolution of immersive technologies and their relation to neural networks? || What are the applications for IBM’s immersive technology and what could they be

How much is creating artificial environments down to understanding neural networks?

What are problems now in creating augmented and virtual realities for cognitive scientists and software engineers? What about these problems is insurmountable at this point? ||